Abilities & Skills

Abilities drop from specific dungeons at specific tiers. The two legendary enhancements (Enhanced Inner Focus for Mage, Enhanced Inner Rage for Warrior) are required for high-end builds and serve as the de-facto trade currency.

SUncommon

Whirlwind

Multi-target spin. Primary AoE filler at level 1.

RoleWarrior AoE filler
TypePhysical
ObtainDesert Temple (Easy)
Best ForWarrior AoE clear
ACommon

Blue Fireball

Slight damage boost vs single target. Level 1 unlock.

RoleMage single-target
TypeSpell power
ObtainDesert Temple (Medium)
Best ForMage boss DPS
SUncommon

Slam

Single-target slam; M_ability 1.25 in DPS calculations.

RoleWarrior boss rotation
TypePhysical
ObtainDesert Temple (Medium)
Best ForSingle-target boss
SRare

Holy Barrier

Tank taunt. Drops DPS to 0; provides mitigation.

RoleTank taunt
TypeUtility
ObtainDesert Temple (Medium)
Best ForTank aggro control
AEpic

Innervate

Unlocks baseline Mage healing.

RoleMage heal unlock
TypeHeal
ObtainDesert Temple (Hard)
Best ForMage self-sustain
ARare

Lightning Strikes

M_ability 1.30 in DPS calculations. Highest single-target spike among Mage abilities.

RoleMage single-target spike
TypeSpell power
ObtainDesert Temple (Medium)
Best ForSingle-target spike
SAbility drop

Universal Heal

Best heal in the game. Required for any serious Healer build.

RoleBest heal in game
TypeHeal
ObtainAbility slot drop
Best ForHealer main
SLegendary

Enhanced Inner Rage / Focus

Legendary class enhancers. Become mandatory at Insane difficulty. Inner Rage adds 30% penalty when missing at high tiers.

RoleEndgame enhancer
TypeBuff
ObtainAll Nightmare dungeons
Best ForRequired at Insane+

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